Friday, 28 January 2011

A sudden rush of colonies

After nothing for longer than I care to remember, I've founded two new colonies in the last couple of days - I had something like 140,000,000 Happiness on my new homeworld, and figured I probably should.

I'm doing something a little different with both of them.

The first one is my first Gas Giant colony; it's also outside the orbits I can inhabit, so there are additionally Terraforming Ships involved. From a technical point of view, it's quite complicated - all of a sudden, you can't just build whenever you want to. Weighed against that, though, is the fact that there are over 110 plots in total for me to use.

That's twice the size of my second largest planet.

The other downside is that there is no water, but that can be remedied by the use of a Water Reclamation Plant - and that also helps out with the vast amount of waste that's generated by the Gas Giant Platforms and the Terraforming Platforms. The other hitch is that there's only a limited amount of ores available; I intend to remedy the worst of that through the Mining Ministry when it starts to become an issue.

The second new colony is just a couple of systems away from the Saben homeworld. It's otherwise nothing special, but it's a stupidly far distance away from the rest of my planets; so long that it took the Colony Ship almost two weeks to arrive, while my latest Freighters can do the trip one way in a mere 36 hours.

That one is mainly going to get supported through the SST, I think.

I will add that starting off a new colony with a batch of Plans (one each of the resource generators, plus the Ravine and Interdimensional Rift) helps no end - the bottleneck I'm getting now is for building slots, rather than for resources. That normally took a week or so to get to. So I'll definitely be looking at that for future colonies.

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