I can't believe it's been a week since the last update.
It's been a fairly busy week; I've spent a little while shuttling resources around to really push development on my new Capitol, so I've finally manage to build a level 20 University. Which means, among other things, that I've now got a Genetics Lab. Sadly, the one spy I managed to capture didn't survive his first run through the lab. Harumpf.
So, where do I go next?
Well, I've dispatched another colony - that will be world number 8. It's quite some way away from my existing worlds, enough that it'll take about a week for the colony ship to arrive. I've stockpiled a few glyph buildings and will dispatch them on a fast courier (well, Smuggler Ship) once the colony is established; that'll take just a couple of days - quite a difference, I should say, from the hour that it takes at the moment to shuttle resources between colonies. I suspect I may be setting up a Subspace Transporter quite early on.
Elsewhere, I've just started off the upgrade to a level 20 Trade Ministry on my shipbuilding world. That'll give me access to Freighters, so I can replace a large amount of my existing shipping fleet with those, freeing up probably a couple of dozen slots over all of my Spaceports. Additionally, the Crashed Alien Ship on the same world will shortly be up to level 7, giving all the ships there a bonus of 35% of base. Now, all I need is a couple more points of Trade affinity....
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