Thursday, 9 December 2010

The Saben are back....

And while I'm in the writing mood....

With the new resurgence of the Saben, I've gained a colony just a short hop from most of mine - it's in the next system over.

This is probably not good.

I've tried a quick spying mission, but it looks like the spies already there are much too good for my lot; of the first batch of four, two failed their missions, and the other two were knocked unconscious. True, I could deluge it with spies from every planet I've got - actually, now that I think about it, that's actually quite tempting - but I was really hoping that level 13 spies would have been able to cope moderately well by themselves.

Also, annoyingly, this colony is also not in Orbit 3. Which means I can introduce them to Mr Garbage Scow again, and then prove unable to benefit from removing them. Harumpf.

I've also dispatched two Shuttle loads of spies on a long range reconnaissance mission which they won't even reach for another couple of days. I suspect I'll send a shuttle for them as soon as they're landed, but that means that they'll essentially be out of use for five days. The question is, given that these are the only spies I've got with actual experience, would it be better to burn them and re-train new ones, losing the precious experience that I've managed to build up? Though not, I don't think, enough to actually make a difference... It'll cost me resources - see previous comments about how I'm over-producing - but save me time.

Ah, decisions, decisions.

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