Thursday, 25 November 2010

Starports and Cargo Ships

After a couple of weeks, the colony I've decided to dedicate as a starship factory has come online - that is, the Trade Ministry has reached the same level as the one on my homeworld.

I'm intending on increasing the level of the Trade Ministry, too - I managed to get a Freighter with a cargo capacity of 250,000 from one of the missions, and boy, do I ever want more of those. I've also got a Propulsion Lab and a Pilot Training Facility on the same world, as well as a Crashed Alien Spaceship, so the ships I'm producing there are almost twice as fast as the ones on Homeworld, and have considerably more stealth and a touch more cargo capacity.

So the plan for there now is to increase the storage facilities quickly, while also increasing the resource producing buildings. I'm happy to feed resources from other colonies by transporting them there, but I need to build up the resources produced on planet to support the rest of the infrastructure.

In the meantime, I'm replacing all my old Cargo Ships (and even a couple of Dories) with the new ones over the course of the next couple of days. And the, of course, I'll be faced with the same problem of what to do with a vast over-production of resources....

No comments:

Post a Comment